CommonEvent 627
Name = "イベント：死神"

  999([627])
  ControlSwitches([73, 73, 0])
  ConditionalBranch([1, 129, 0, 0, 0])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>We meet in a strange place...\nI shall teach you a dark skill."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>However, it will be useless unless you are of a race that can use [Dark] skills, such as a Vampire, Yoma, or Apoptosis..."])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Learn Dark skills", "No thanks"], 0])
    When([0, "闇スキルを伝授してもらう"])
      Label(["選択"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Who will learn a Dark skill?"])
      Script(["names = party_members.collect{|m|m.name}"])
      ScriptMore(["unlimited_choices(11, names)"])
      ScriptMore(["actor = party_members[$game_variables[11]]"])
      ScriptMore(["$game_variables[10] = actor ? actor.id : 0"])
      ConditionalBranch([1, 10, 0, 0, 0])
        ControlSwitches([73, 73, 1])
        ExitEventProcessing([])
        Empty([])

      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Which Dark skill will you learn?"])
      ShowChoices([["Demon Flame Dance", "Demon Ice Burial", "Demon Thunder Dust"], 0])
      When([0, "魔人炎舞"])
        ConditionalBranch([12, "actor_skill_have?(v(10),1676)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["That character already knows Demon Flame Dance..."])
          JumpToLabel(["選択"])
          Empty([])

        BranchEnd([])
        ControlVariables([129, 129, 0, 0, 1])
        ChangeSkills([1, 10, 0, 1676])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["You learned \\I[177]\\C[1]Demon Flame Dance\\C[0]!"])
        ControlSwitches([73, 73, 1])
        ExitEventProcessing([])
        Empty([])

      When([1, "魔氷葬"])
        ConditionalBranch([12, "actor_skill_have?(v(10),1677)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["That character already knows Demon Ice Burial..."])
          JumpToLabel(["選択"])
          Empty([])

        BranchEnd([])
        ControlVariables([129, 129, 0, 0, 1])
        ChangeSkills([1, 10, 0, 1677])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["You learned \\I[177]\\C[1]Demon Ice Burial\\C[0]!"])
        ControlSwitches([73, 73, 1])
        ExitEventProcessing([])
        Empty([])

      When([2, "魔雷塵"])
        ConditionalBranch([12, "actor_skill_have?(v(10),1678)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["That character already knows Demon Thunder Dust..."])
          JumpToLabel(["選択"])
          Empty([])

        BranchEnd([])
        ControlVariables([129, 129, 0, 0, 1])
        ChangeSkills([1, 10, 0, 1678])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["You learned \\I[177]\\C[1]Demon Thunder Dust\\C[0]!"])
        ControlSwitches([73, 73, 1])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    When([1, "必要ない"])
      ControlSwitches([73, 73, 1])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 1, 0])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>The instruction is over.\nLook forward to the next opportunity..."])
    ShowText([""])
    ShowText([""])
    ControlSwitches([73, 73, 1])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
